The last few days SimGuruGraham over at twitter has been sharing more news and screenshots on “The Sims 4 Laundry Day Stuff” that is coming in 2018.
We're still working on the pack for one. Other reasons delve further into aspects of business/finance that I can't discuss in detail.
— Graham Nardone (@SimGuruGraham) October 19, 2017
You'd have to ask a SimGuru working on that pack; I'm solely dedicated to Stuff Packs at this time ?
— Graham Nardone (@SimGuruGraham) October 19, 2017
Sometime in 2018 – I can't share a more specific date until our marketing team launches their campaign for this pack.
— Graham Nardone (@SimGuruGraham) October 19, 2017
Check out this post on our forums, it'll catch you up on what's taken place since that initial theme vote: https://t.co/iBeFlekpHY
— Graham Nardone (@SimGuruGraham) October 19, 2017
It sure does. Lots of planning and prep work helps us zip right along once we enter full production on a pack.
— Graham Nardone (@SimGuruGraham) October 19, 2017
This is exactly right ? The sofas have some extra variants that use the same base color, but different colored pads.
— Graham Nardone (@SimGuruGraham) October 19, 2017
Yes indeed, you can see them stacked on the right hand side of the pic.
— Graham Nardone (@SimGuruGraham) October 19, 2017
Definitely, we split them apart to allow for greater versatility. You'll notice the door also comes with and without the curtain.
— Graham Nardone (@SimGuruGraham) October 19, 2017
The ironing board will only be a deco object that you can hang on your wall.
— Graham Nardone (@SimGuruGraham) October 19, 2017
Alpha is our milestone when we're considered "feature complete". That means all functionality requested in the design is available in-game.
— Graham Nardone (@SimGuruGraham) October 19, 2017
Beta we use a bit differently than most people might be familiar with. I'll talk about that more when we get closer to that milestone.
— Graham Nardone (@SimGuruGraham) October 19, 2017
You can generally think of beta as your milestone for reaching zero open bugs, making it your first potential release candidate.
— Graham Nardone (@SimGuruGraham) October 19, 2017
But again… that's more of the way beta is traditionally used. In the coming weeks as we approach beta I'll share more of how we use it.
— Graham Nardone (@SimGuruGraham) October 19, 2017
I've been wanting to write something a bit longer than a tweet regarding the hairs, it just keeps getting bumped by other things.
— Graham Nardone (@SimGuruGraham) October 19, 2017
I really love the sinks. They're both distinctly different than any others in the game, and there's lots of detail in the galvanized metal.
— Graham Nardone (@SimGuruGraham) October 19, 2017
Another Laundry Day milestone hit this week: Art Lock. This means all internal models/animations/VFX are checked in and open for testing.
— Graham Nardone (@SimGuruGraham) October 19, 2017
When you're trying to test something involving electrocution but your Sim refuses to get shocked… ??⚡️ pic.twitter.com/8xmdBGtckf
— Graham Nardone (@SimGuruGraham) October 20, 2017
Another day, another Laundry Day milestone. Today we're hitting text lock; meaning all expected text is written and ready for translation.
— Graham Nardone (@SimGuruGraham) October 20, 2017
If you're wondering if I'm having fun writing text for Laundry Day, the answer is yes… pic.twitter.com/iNxGRCJ4uS
— Graham Nardone (@SimGuruGraham) October 20, 2017